Some recent discussion on a list of the SABR statistical analysis committee inspired me to take a quick a look at how stolen base attempts are distributed throughout a game. The results for 2004...
Inning PerInn SB2 CS2 PCT SB3 CS3 PCT SB4 CS4 PCT
1 4857 0.129 400 151 0.726 60 15 0.800 2 0 1.000
2 4858 0.074 200 118 0.629 26 11 0.703 1 5 0.167
3 4856 0.098 280 133 0.678 38 22 0.633 0 5 0.000
4 4857 0.081 243 101 0.706 27 16 0.628 2 4 0.333
5 4856 0.086 237 119 0.666 42 14 0.750 1 6 0.143
6 4853 0.078 221 106 0.676 38 10 0.792 0 3 0.000
7 4851 0.081 255 80 0.761 43 10 0.811 1 2 0.333
8 4850 0.070 219 79 0.735 26 13 0.667 1 3 0.250
9 3771 0.055 130 50 0.722 24 3 0.889 0 2 0.000
10+ 946 0.096 65 17 0.793 7 1 0.875 0 1 0.000
What first caught my attention was that there were more stolen bases attempts per inning (.129) in the first inning than in any other. As you might imagine, this is mostly the case because the leadoff hitter, who is typically more of a stolen base threat, is guaranteed to bat in the first inning. In fact, in all innings in which the leadoff batter hit first (9,308 half innings) there were .119 attempts per half inning.
What most surprised me, however, is that there was not a general trend towards more attempts in later innings. One would think that later in the game teams would tend to gravitate towards strategies that produced single runs when those runs were more valuable. I then wrote a similar query that looked at the distribution of sacrifice hits that showed largely the same thing with the exception of extra innings where sacrifice hits are employed much more often.
Inning SH Per Inning
1 129 0.027
2 187 0.038
3 225 0.046
4 170 0.035
5 223 0.046
6 172 0.035
7 178 0.037
8 185 0.038
9 139 0.037
10 123 0.130
However, at second thought it occurred to me that the spread of the score would tend to increase during the game which may offset this effect. To check this I ran one more query which showed...
Diff PA Att/PA
0 48766 0.024
1 43536 0.022
2 32214 0.020
3 21834 0.020
4 14750 0.019
5 9807 0.011
6 6573 0.007
7 3996 0.001
8 2711 0.001
9 1890 0.001
10 1071 0.001
11 672 0.000
12 292 0.000
13 162 0.000
14 82 0.000
15 92 0.000
16 48 0.000
17 2 0.000
18 1 0.000
19 4 0.000
20 5 0.000
21 23 0.000
22 8 0.000
Here you can see that as the spread of the score increases the number of stolen base attempts per plate appearance decreases. However, given that the stolen base is a tactical weapon that typically increases the odds of scoring a single run at the cost of the big inning I'm surprised that the difference in attempts per half-inning between a one-run game (.022) and a four-run game (.019) is so small (I also checked to see if the frequency was significantly different when, for example, a team was trailing by three runs as opposed to winning by three - there wasn't). Although not shown the stolen base percentage from 0 to +-4 runs is roughly the same and then jumps up over 80% at +-5.
My conclusion is that this is another situation where major league managers don't really understand the value of stolen bases and therefore employ them too often, especially when down by two or more runs.
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